Character Name: Gecko Boy
Alternate Identities: David
Player Name: Peter
CHARACTERISTICS
Val Char Base Points Total Roll Notes
11 STR 10 1 11 11- HTH Damage 2d6 END [2]
14 DEX 10 12 14 12- OCV 5 DCV 5
12 CON 10 4 12 11-
10 BODY 10 0 10 11-
12 INT 10 2 12 11- PER Roll 11-/14-
10 EGO 10 0 10 11- ECV: 3
10 PRE 10 0 10 11- PRE Attack: 2d6
6 COM 10 -2 6 10-
4 PD 2 2 4/7 4/7 PD (0/3 rPD)
3 ED 2 1 3/5 3/5 ED (0/2 rED)
3 SPD 2.4 6 3 Phases: 4, 8, 12
5 REC 4 2 5
24 END 24 0 24
22 STUN 22 0 22
6" Running 6 0 6"
2" Swimming 2 0 2"
3" Leaping 2 1 8" 29 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 125
Disad Points: 25
Total Points: 150
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 2" [4" NC]
H. Leap (2") 8"
V. Leap (1") 4"
Gliding 6" [12" NC]
DEFENSES
Type Amount
Physical Defense 4/7
Res. Phys. Defense 0/3
Energy Defense 3/5
Res. Energy Defense 0/2
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 5 DCV: 5
 
Combat Skill Levels: +2 with HTH Combat , +2 with any single attack with one specific weapon , +1 with HTH Combat (5 Active Points); OAF (-1), Reduced Endurance (0 END) (-1/2)
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Gecko Boy
Alternate Identities: David
Player Name: Peter
SKILLS
Cost  Name
7 Stealth 14-
1 TF: Equines
5 Animal Handler (Canines, Equines) 12-
4 PS: Farming 13-
0 AK: Far-Go 8-
0 Deduction 8-
7 Paramedics 13-
2 Survival (Temperate/Subtropical Plains) 11-
10 +2 with HTH Combat
2 Spears: +2 with any single attack with one specific weapon
5 Defense Maneuver I-II
3 Concealment 11-
0 Conversation 8-
3 Shadowing 11-
2 WF: Common Melee Weapons
3 Climbing 12-
3 Acrobatics 12-
57 Total Skills Cost
TALENTS
Cost  Name
3 Bump Of Direction
5 Rapid Healing
3 Combat Ready
11 Total Talents Cost
 
POWERS
Cost  Power END
5 Snake Senses: Infrared Perception (Sight Group)0
5 Lizard Jump: Leaping +5" (8" forward, 4" upward)1
6 Gliding 6"0
13 Chameleon Skin: Invisibility to Sight Group (20 Active Points); Chameleon (-1/2)2
6 Lizard Senses: +3 PER with Touch Group0
10 Lizard Claws: Clinging (normal STR)0
8 Scaly Skin: Armor (3 PD/2 ED)0
53 Total Powers Cost
EQUIPMENT
Equipment END
Spear, Medium: (Total: 49 Active Cost, 16 Real Cost) Killing Attack - Hand-To-Hand 1 1/2d6, Reduced Endurance (0 END; +1/2) (37 Active Points); OAF (-1), STR Minimum 11 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4) (Real Cost: 12) plus Stretching 1", Reduced Endurance (0 END; +1/2) (7 Active Points); OAF (-1), Only To Cause Damage (-1/2), Always Direct (-1/4), No Noncombat Stretching (-1/4), No Velocity Damage (-1/4) (Real Cost: 2) plus +1 with HTH Combat (5 Active Points); OAF (-1), Reduced Endurance (0 END) (-1/2) (Real Cost: 2)
Notes: 1 1/2H, Long
0

Character Name: Gecko Boy
Alternate Identities: David
Player Name: Peter
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: scaly skin, and lizard like features (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
10 Hunted: Anti-Mutant League 8- (As Pow, Harshly Punish)
5 Susceptibility: Cold, 1d6 damage per Minute (Uncommon)
25 Total Disadvantages Cost
APPEARANCE
Hair Color: none
Eye Color: Pale green
Height: 1.63 m
Weight: 100.00 kg
Description:
Skinny, scaly, lizard boy. Wears rags, has no hair. White and light sand colored scales. Green reptilian eyes.
BACKGROUND
Born in the wastes and came to live in Far-Go as a street urchin.
PERSONALITY
Jumpy paranoid type.
QUOTE
POWERS/TACTICS
Lizard type mutations - climb rocky walls trees, scaly skin, forked tongue, chameleon ability.
CAMPAIGN_USE
Character created with Hero Designer (version 2.42)