Cost |
Name |
7 |
Stealth 14- |
1 |
TF: Equines |
5 |
Animal Handler (Canines, Equines) 12- |
4 |
PS: Farming 13- |
0 |
AK: Far-Go 8- |
0 |
Deduction 8- |
7 |
Paramedics 13- |
2 |
Survival (Temperate/Subtropical Plains) 11- |
10 |
+2 with HTH Combat |
2 |
Spears: +2 with any single attack with one specific weapon |
5 |
Defense Maneuver I-II |
3 |
Concealment 11- |
0 |
Conversation 8- |
3 |
Shadowing 11- |
2 |
WF: Common Melee Weapons |
3 |
Climbing 12- |
3 |
Acrobatics 12- |
57 |
Total Skills Cost |
Cost |
Name |
3 |
Bump Of Direction |
5 |
Rapid Healing |
3 |
Combat Ready |
11 |
Total Talents Cost |
|
|
Cost |
Power |
END |
5 |
Snake Senses: Infrared Perception (Sight Group) | 0 |
5 |
Lizard Jump: Leaping +5" (8" forward, 4" upward) | 1 |
6 |
Gliding 6" | 0 |
13 |
Chameleon Skin: Invisibility to Sight Group (20 Active Points); Chameleon (-1/2) | 2 |
6 |
Lizard Senses: +3 PER with Touch Group | 0 |
10 |
Lizard Claws: Clinging (normal STR) | 0 |
8 |
Scaly Skin: Armor (3 PD/2 ED) | 0 |
53 |
Total Powers Cost |
Equipment |
END |
Spear, Medium: (Total: 49 Active Cost, 16 Real Cost) Killing Attack - Hand-To-Hand 1 1/2d6, Reduced Endurance (0 END; +1/2) (37 Active Points); OAF (-1), STR Minimum 11 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4) (Real Cost: 12) plus Stretching 1", Reduced Endurance (0 END; +1/2) (7 Active Points); OAF (-1), Only To Cause Damage (-1/2), Always Direct (-1/4), No Noncombat Stretching (-1/4), No Velocity Damage (-1/4) (Real Cost: 2) plus +1 with HTH Combat (5 Active Points); OAF (-1), Reduced Endurance (0 END) (-1/2) (Real Cost: 2) Notes: 1 1/2H, Long | 0 |
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